Cover illustration and comic panel artwork for a children's book.
Client: Sama
Custom character illustrations designed for marketing materials and promotional campaigns
Illustrations created for a line of chocolate bar line.
Character designs and sequential storyboards for music a video.
Exploration with Zbrush and texturing.
Character development for a side scrolling game. Process on how I got to the final design.
Client: Activision
This was a concept art and final assets created for a monster creator web campaign, used to promote "Prototype 2".
Client: Lucas Films
A background environment used as a splash page for "Star War's Racer Rush"
Client: 20th Century Fox (Dawn of the Apes)
Project Responsibilities: Matte paintings for promotional loops that showed the deterioration of cities around the world.
Client: Bandai America Inc.
Project Responsibilities: Create coin and card illustrations for Zak Storm Super Pirate mobile game.
Client: Ubisoft
Concept iterations for the Spider-Bot and turrets in Ubisoft's Splinter Cell: Blacklist mobile game
Exploration of character and color design for a mobile game.
Client: Movember Foundation
Project Responsibilities: Create backgrounds art and final assets, visual development, color keys art.
Client: Sony
Responsibilities: Creating environments and app icon for "Wheel of Fortune" mobile.
Client: Disney
These were variations of TIM ( The Infinity Machine). This was used as an interaction element on a Disney site to help promote the launch of Disney "Infinity"
Client: Lucas Films
Try to find Watto in the busy districts of Tatooine. This was created as a web game to help promote the home re-release of Star Wars Trilogy.
Client: Lucas Film.
These were E-Card made for Stars Wars hub site used to promote the home re-release of the "Star Wars" trilogy.
Client: Schoolastic
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Project Responsibilities: Concept and final production of environments created for an educational game called Fraction Tower.
Client: Schoolastic
Character exploration and background art created for a math game that features a skate boarding squirrel.
Game: Chicktionary
Responsibilities: Creating background art and game play assets.
Background artwork developed to support Nickelodeon's refreshed Invader Zim universe.
Concept artwork visualizing gameplay style alongside diverse enemy ship designs and defense cannon variants.
Client: Warner Bros.
A fun side scrolling web game made for the promotion of the movie "300 Rise of an Empire. Great project where I created all the characters props and Ui elements, and splash pages for the game.
Client : Carls Jr
Early character exploration art created for a Carls Jr mobile game fighting game.
These were explorations of different styles for Star Wars comic book creator.
Explorations in styles for a pitch that was presented for a Marvel mobile game.
A pitch piece that was used for Spartacus mobile game
This was done for an art show